Why We Need a New Generation of Hardware Hackers

Hardware hacking, for the 1977–1999 game platforms this site covers, means working at the boundary where software meets physical silicon: reading undocumented opcodes, tracing cartridge bus timings, dumping mask ROMs, and rebuilding video and audio pipelines from die shots and logic-analyzer captures. It sits next to reverse engineering, emulator development, FPGA reimplementation, and preservation. The…